Documentation | Concepts | Concept: Dynamic Texture

Dynamic Textures

In Unity projects we have textures and materials which we’re used to applying to models.

In BuildR however, we have an specialised way of applying textures to our buildings which are called Dynamic Textures.

These special assets contain a normal Unity Material, but they also contain further information about how that material will be applied to the building. Things like whether the texture will tile or if it will repeat in other ways.