- Added BuildR Asset Picker
- Added Atlased Dynamic Texture
- A lot of code cleanup, refactoring and commenting
- Added architecture to support BuildR Extensions
- Fixed issue with AABBox calculation in constructor
- Fixed issue with importing BuildR into a fresh project
- Fixed issue with default material not setting correctly in new project
- Fixed issue with room styles not being applied to some buildings
- Fixed issue with facade uv calculations across the horizontal grids
- Fixed issue with culling wallsections not rendering correctly on buildings.
Release 3.0.7
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